September drop
Uncover all 12 clues in Act I and reveal the truth behind Velvet's disappearance.
- • The badge text is the only official source that names Velvet, counts the clues (12), and names the story segment (Act I).
- • The badge was created on September 4, 2026, and the game page's updated timestamp moved to September 6 — the September drop that added the clue hunt.
- • The official 'Update 2' event listing names 'hidden secrets' for the same window; the Velvet badge is that promise made measurable.
- • Earlier August footage already indexes 'Dr Harlow New Lore' and 'New Species' chapters (HorrorJackStar's 4K walkthrough), so the lore layer existed before the clue badge formalized it.
- • At 2.0% it is the rarest badge in the game — rarer than finishing the story — which is consistent with a missable, easy-to-overlook side objective.
Planning advice: treat the clue hunt as a second playthrough goal. At 2% it is the rarest badge — consistent with a missable side objective you can blow past while surviving a shift. Where the clues hide is undocumented, so the wiki page keeps the claim list honest.
Velvet and the named recordsAfter the story
Walkthrough endings converge on the same reveal: the toys coming in each night are the shop's former workers, and the game follows the finale by stating it will continue in endless mode. The official Endless Mode badge description confirms the handoff — reach the end of the story and the mode is simply there.
Endless mode is where cash planning matters most: no story gate caps the session, so supply runs for coffee, bandages, and parts become the whole rhythm. The cash-planning guide covers the spending order, and the endless mode wiki page separates what the badge proves from what remains undocumented.
Endless Mode record